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Dear Freesurfers,

 

Is it possible to input an alpha channel to freeview? Otherwise said, can one obtain a voxel-specific opacity?

 

I would see something like

freeview underlay.mgz overlay.mgz:opacity=opacity.mgz

where the single opacity value is replaced with a file containing the desired voxel-specific opacities.

 

Thanks for your help and

Have a very good day!

Sebastien