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Dear Freesurfers,
Is it possible to input an alpha channel to freeview? Otherwise said, can one obtain a voxel-specific opacity?
I would see something like
freeview underlay.mgz overlay.mgz:opacity=opacity.mgz
where the single opacity value is replaced with a file containing the desired voxel-specific opacities.
Thanks for your help and
Have a very good day!
Sebastien