Thanks, Bruce. I had solved this question.
Hi Liang
can you clarify what you mean by "freesurfer space"? What are you trying to do with the coords? We have several coordinate systems, all of which are documented on our wiki.
cheers
BrceThe information in this e-mail is intended only for the person to whom it is
On Sun, 9 Sep 2012, liang wang wrote:
Hi,
I need to convert a vast amount of coordinates (voxel unit: i, j, k) in raw space to freesurfer space (256*256*256 FOV). Could
someone give some suggestions how to solve it?
Thanks,
Liang
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