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I’m wondering if freesurfer provides functions to filter the surface data within certain neighborhood exclusively on the surface. It’s essentially similar to regular smoothing in 3D space. But the filtering
kernel only runs on the surface.
I can think of a solution to filter adjacent vertex in the surface file. But I’m not sure if the adjacent vertex is also close in space.
Thanks!
Best regards,
Jiaen Liu Ph.D.
Assistant Professor
Advanced Imaging Research Center & Radiology
UT Southwestern Medical Center
2201 Inwood Ln
Dallas, TX, USA, 75390
Office: 214.645.2750
Website:
Liu (Jiaen) Lab | UT Southwestern, Dallas, Texas
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