On 28 November 2017 at 09:12, Dr. M. Shahid mohammad.shahid@gmail.com wrote:
Has all of the GPU code also been updated in the new FS6.0 version or the code is still from the old 5.x but can be compiled with new cuda toolkits?
I made a small tweak for GCAMorph (primarily ca_register) which might have made it in to v6; I'm not aware of any other changes. However, being compiled with a new compiler for the new architectures should give a small speed boost.
Richard