I am trying to create a high-resolution image to use with mne in mne_analyze. I first ran mkheadsurf -subjid s and this did not result in any errors.
I then ran mne_surf2bem --surf ../surf/lh.seghead --id 4 --check --fif s-head.fif and ran into an error about vertices for a few of my subjects.
input file # 1 : ../surf/lh.seghead / id = 4 / sigma N/A
output file : EVO07-head.fif
New quad file : nvert = 288077 nquad = 294014
Triangle and vertex normals and neighboring triangles...[done]
Vertex neighbors...Too many neighbors for vertex 92055.
I tried editing the seghead.mgz file in freeview, and filled in the voxels that were missing at the neck. I then reran the mkheadusrf command (mkheadusrf -subjid s --noseghead), still with no errors, but got the same error as before again when I ran the mne_surf2bem command.
Suggestions? Many thanks!
Anna
Hi Anna
perhaps this is a question for Matti (ccd)?
cheers Bruce On Mon, 25 Sep 2017, Anna Kasdan wrote:
I am trying to create a high-resolution image to use with mne in mne_analyze. I first ran mkheadsurf -subjid s and this did not result in any errors. I then ran mne_surf2bem --surf ../surf/lh.seghead --id 4 --check --fif s-head.fif and ran into an error about vertices for a few of my subjects.
input file # 1 : ../surf/lh.seghead / id = 4 / sigma N/A
output file : EVO07-head.fif
New quad file : nvert = 288077 nquad = 294014
Triangle and vertex normals and neighboring triangles...[done]
Vertex neighbors...Too many neighbors for vertex 92055.
I tried editing the seghead.mgz file in freeview, and filled in the voxels that were missing at the neck. I then reran the mkheadusrf command (mkheadusrf -subjid s --noseghead), still with no errors, but got the same error as before again when I ran the mne_surf2bem command.
Suggestions? Many thanks!
Anna
freesurfer@nmr.mgh.harvard.edu